1.3 (Unreleased to public)


This unreleased version of NOTW includes the following patches:

-Made it day slightly faster to get a "day" feel at the end

-Fixed a bug that you could die to cold when being in the ending cutscene or being caught by the monster

-pausing during cutscenes disabled

-Monster screams during cutscenes disabled

-added a subtle looping ambience cue inside the cabin

-Fixed the 50/50 at the window where the monster would either run away or stand still when the window was closed on him, but the animation would infinitely continue

-Now hiding the jumpscare actor out of the game when end cutscene happens

-made sure that the monster always gets teleported to a suitable location if it failed to gather one the first time

-Fixed some code with outside trigger

-If the player dies on ice, this will now properly reset to them not being on ice on respawn/retry

-Fixed infinite headbob after a catch

-Completely reworked the landscape and thickened the forest by ~70%

-Added cull distances to all forest trees and foliage

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