1.1 (Unreleased to public)


This internal patch (unreleased version), has the following updates:

-removed leaning as it felt unneeded

-Improved some performance stuff allowing up to 90 fps steadily at all times

-Improved window hitbox as it didn't trigger 50% of the time

-Furnace burns ever so slightly faster

-Circuit goes off faster but makes sure it can't retrigger again within 35 seconds of a previous turn off

-Mouse now hidden in first cutscene

-Time goes way slower to prevent  a too long full bright moment at the end of the night

-Reduced radius between procedural logs to make them more common next to each other

-Reduced how far the monster can wander from the house

-Tiny bug fixes and QOL improvements

-Reduced scream sounds vol

-Prevent screaming during tutorial section

-Windows can blow open slightly less often

-If monster is moving to a window (but hasn't reached it yet, just walking to) and the player closes the window, there's a 50% chance it will run away and 50% chance of immediately standing still in place instead of 100% chance of running aw

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